Anyone have a working server status script after update?

Does anyone have a fully working server status script after the most recent update to HL2DM? I have managed to get mine partly working, as in it pulls in the server information such as map name, server name, number players, etc. But the getPlayers function isn’t working any longer. I can’t seem to get it working.

define('INFO_RESPONSE_HL1',0x6D); 
define('CHALLENGE_RESPONSE',0x41); 
include('inc_hexdump.php');
include_once('inc_system-functions.php');

class CServerInfo
{
	var $raw;
	function getInfo($address,$port)
	{
		$ret = array();
		$s = fsockopen("udp://".$address,$port,$errno,$errstring,1);
		//if (!$s) echo "$errstring ($errno)<br />\n";

		stream_set_timeout($s,1);
		if(!fwrite($s,"\xFF\xFF\xFF\xFFTSource Engine Query\x00",39))
		{
			echo "Error Writing Data. $errstring ($errno)";
		}

		$packet = fread($s,1024);
	
		$parr = explode("\x00",substr($packet,6));
		$ret['hostname'] = $parr[0];
		$ret['map'] = $parr[1];
		$ret['gamename'] = $parr[2];
		$ret['gamedesc'] = $parr[3];
		$packet = substr($packet,6+strlen($ret['hostname'])+1+strlen($ret['map'])+1+strlen($ret['gamename'])+1+strlen($ret['gamedesc'])+1+2);
		$ret['numplayers'] = ord($packet[0]);
		$ret['maxplayers'] = ord($packet[1]);
		$ret['botcount'] = ord($packet[2]);
		$ret['dedicated'] = ord($packet[3]);
		$ret['os'] = $packet[4];
		$ret['password'] = ord($packet[5]);
		$ret['secure'] = $packet[6];
		$_SESSION['getInfo.' . $address . '.' . $port] = $ret;
		return $ret;
	}
			
	function getPlayers($address,$port)
	{
		set_magic_quotes_runtime(0);
		$ret = array();
		$s = fsockopen("udp://".$address,$port,$errno,$errstring,1);
		
		stream_set_timeout($s,1); // 1 second timeout on read/write operations
		fwrite($s,"\xFF\xFF\xFF\xFF\x57"); //Get challenge #	
		$packet = fread($s,1024);
		$chalId = $this->getChallenge($packet);
		echo $chalId;
		fwrite($s,"\xFF\xFF\xFF\xFF\x55".$chalId);
		$packet = fread($s,2048);	
		if(empty($packet))
		{
			return $this->getPlayersProxy($address, $port);
		}
		$packet = substr($packet,5);
		$nump = ord($packet[0]);
		$packet = substr($packet,1);
		$this->raw = $packet;		
				
		for ($i=0;$i<$nump;$i++)
		{
			$temp = array();
	
			$temp['index'] = $this->_getbyte();
			$temp['name'] = $this->_getnullstr();
			$temp['kills'] = $this->_getlong();
			$temp['time'] = SecondsToString((int)$this->_getfloat(),true);
	
			if(!empty($temp['name']))
				array_push($ret,$temp);
		}	
	
		array_qsort($ret, 'kills', SORT_DESC);
		return $ret;
	}
	function getChallenge($packet)
	{
		if(isset($packet[4]) && ord($packet[4]) == CHALLENGE_RESPONSE)
		{
			return substr($packet,5);
		}
		return "\xFF\xFF\xFF\xFF";
		/*
		socket_set_timeout($this->sock, 2);
		fwrite($this->sock, "\xFF\xFF\xFF\xFF\x57");
		$challenge = fread($this->sock, 4096);
		$challenge = substr($challenge, 5, 4);
		return $challenge;
		*/
	}
	/* 
		Proxy functions are used when there is a problem with blocked ports,
		or firewalls like with some webhosts.
	*/
	function getInfoProxy($address,$port)
	{
		if(!(isset($address) && isset($port)))
			return false;
			
		$ret = array();
		$info = @file_get_contents(SERVER_QUERY . "?ip=" . $address . "&port=" .$port."&type=info");
		if(strstr($info, "Page not found"))
			return false;
		if($info)
		{
			$inf = explode("\t", $info);
			$ret['hostname'] = $inf[0];
			$ret['numplayers'] = $inf[1];
			$ret['maxplayers'] = $inf[2];
			$ret['map'] = $inf[3];
			$_SESSION['getInfo.' . $address . '.' . $port] = $ret;
			return $ret;
		}
		else
			return false;				
	}
	function getPlayersProxy($address,$port)
	{
		if(!(isset($address) && isset($port)))
			return false;
		$ret = array();
		$players = @file_get_contents(SERVER_QUERY . "?ip=" . $address . "&port=" .$port."&type=players");
		if(strstr($players, "Page not found"))
			return false;
		if($players)
		{
			$plr = explode("\n", $players);
			foreach($plr AS $player)
			{
				$items = explode("\t", $player);
				if(!isset($items[1])) {
					continue;
				}
				$row = array();
				$row['index'] = $items[0];
				$row['name'] = $items[1];
				$row['kills'] = $items[2];
				$row['time'] = $items[3];
				array_push($ret, $row);
			}
			return $ret;
		}
		else 
			return false;
	}
	function _getnullstr() 
	{
		if (empty($this->raw)) 
			return '';
		$end = strpos($this->raw, "\0");
		$str = substr($this->raw, 0, $end);
		$this->raw = substr($this->raw, $end+1);
		return $str;
	}
	function _getchar() 
	{
		return sprintf("%c", $this->_getbyte());
	}
	function _getbyte() 
	{
		$byte = substr($this->raw, 0, 1);
		$this->raw = substr($this->raw, 1);
		return ord($byte);
	}
	function _getshort() 
	{
		$lo = $this->_getbyte();
		$hi = $this->_getbyte();
		$short = ($hi << 8) | $lo;
		return $short;
	}
	function _getlong() 
	{
		$lo = $this->_getshort();
		$hi = $this->_getshort();
		$long = ($hi << 16) | $lo;
		return $long;
	}
	function _getfloat() 
	{
		$f = @unpack("f1float", $this->raw);
		$this->raw = substr($this->raw, 4);
		return $f['float'];
	}
}

Any help is appreciated.

Never mind, I figured it out.

idk if it’s related, but i can’t get players either :stuck_out_tongue: with the status command i mean. is there another console command now?