detail sprites working on none displacement again (fix)

detail sprites working on none displacement again (fix)

I got some more good news, I found a fix to get detail sprites
working on none displacement brushes again like before the ob update. :slight_smile:

Just add “$translucent” 1 in the .vmt
http://forums.steampowered.com/forums/showthread.php?t=1999157

E.G. for red_grass.vmt to work on none displacements

"WorldVertexTransition"
{
"$basetexture" "nature/dirtfloor011a"
"$basetexture2" "nature/dirtfloor006a"
"%tooltexture" "nature/dirtfloor011a"
"$basetexturetransform" "center .5 .5 scale 1 1 rotate 0 translate 0 0"
"$basetexturetransform2" "center .5 .5 scale 4 4 rotate 0 translate 0 0"
"%detailtype" "redgrass"
"$translucent" 1 //grass sprites will work on none displacements if this is set to 1 and work on displacements to.
"%keywords" "wasteland"
}

gtamike_TSGK
http://www.gtamikes-maps.piczo.com